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Video-Game Strikers See Progress on Voice Royalties

May 28, 2017 
By Steven Wishnia and Neal Tepel

Los Angeles, CA - Seven months into a strike by voice actors against 11 video-game companies, SAG-AFTRA says it is getting some companies to pay the actors residuals based on a game's sales.

The spring issue of the union’s magazine said 20 companies and 30 games have agreed to give performers residuals equivalent to one day’s pay for each 500,000 units sold, up to 2 million units. It said “the number of signatories has quadrupled” in the first three months of 2017, “and new deals are being signed every week.” “These deals show that other companies see that what we’re asking for is reasonable,” striker Phil LaMarr said. However, the companies that have agreed to pay residuals probably don’t include any of the 11 that the union is on strike against, among them industry leaders Electronic Arts, WB Games, and Activision. SAG-AFTRA did not reveal which companies had, but said they had accepted “the same terms that the AAA companies have refused.” Video games are the only major entertainment-industry sector that doesn’t pay residuals, and “AAA” or “triple-A” games are the ones from the biggest studios. Read more

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